Scene 3 is a long scene, consisting of various shots of the young animator, however i have yet to get to these shots. Currently I am working on the panning shot at the very beginning of scene 3, this consists of 3 shots of different angles of the room, before the Young Animator opens the door. These 3 shots are very important, as they must convey that the room is abandoned, dusty and old. I feel like I could make these shots much more dustier, as I have previously said after seeing my tutor, as well as making the overall room older, and full of cobwebs.
I have just started to animate the Young Animator opening the door, when the door opens the room is filled with light once again, so I need to make sure a right amount of light comes through the room, but not enough to make the room too bright. I am juggling with the idea that the Young Animator will turn the light on in the room, revealing how old and decrepit the room actually is, however I don't have to mess with the lighting details just yet.
Next week I will hopefully get the animator in the room and setting up his equipment, I have put the traditional animated scenes on hold for the time being as I want to make sure everything in the animation is timed perfectly first, however I will pick them up again shortly once the Animator leaves the room again at the beginning of Scene 4.
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