Monday, 6 February 2017

[INSPIRATION] Dirty, Dusty old room

As stated previously, I want to recreate the room in scene 3 to make it look a lot more decrepit and dusty. The room will be untouched for 50 years, so I need to make sure this gets across through the look of the view. However, I need to find a balance, as the Young Animator will live in this room as well, so it's can't be too decrepit. I will look at perhaps some wallpaper being off the wall, as well as some holes in a few specific areas, rot should be in a few places as well a variety of long and short cobwebs.



I will be experimenting with a variety of different room designs, but I will also need to dust particle effects to coincide with the room, because of this I will need to reanimate the dust particles as well as redesign the room, however, because this change isn't an urgent one, I can wait until later to implement these changes. I am going to continue to create a variety of different room styles, perhaps one room which is super destroyed, old and decrepit, and after try and take specific aspects of this and tailor it to my final room.




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