Week two has been much more of a challenge than week one, as during this week I have not only continued the animation process to get 11 shots done, which is all of scene 1, but I have also done a shot using the light-box aswell. The scenes I completed this week weren't too hard, they were fairly simple to complete, colouring in a few of the previous scenes however proved a fairly difficult task. This week I have learnt that because I am only animating the outline first and colouring in later, when it comes to colouring I have to break each part of the body apart. When I do this, I cannot edit the character nearly as easy, making it a one time deal, once the character has been broken up, the character will stay in that position. If there is an in-between that looks out after this, it'll just have to stay that way unless I draw the character all over again and reanimate the shot.
Animating Max the Cat, as stated in a previous post, also proved to be a difficult task. The finished outcome isn't the best thing I could have done, but I am particularly proud of how he jumps up at the very end of his shot, I feel that this is the smoothest piece of traditional animation in these six seconds of screen time.
Overall, I feel that I am making good progress, I have completed 11 shots out of the six I should have done, so I am just under double the amount I should have done. I will probably slow down the animation process from here on, as I don't want to burn myself out too quickly, these next shots also require alot of traditional animation, so it'll take time for me to animate these in contrast to the previous shots.
Overall, I feel that I am making good progress, I have completed 11 shots out of the six I should have done, so I am just under double the amount I should have done. I will probably slow down the animation process from here on, as I don't want to burn myself out too quickly, these next shots also require alot of traditional animation, so it'll take time for me to animate these in contrast to the previous shots.
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